There are many good video games these days. In fact, I don't think anyone would argue that games are at an all time high in capabilities and it's a trend that's continuing.
So why then don't all the FPS (first person shooters) include a small amount of code to help them sell more games? I'm talking about the South Paw control style. And most South Paw control users are NOT left handed.
I dare call myself a veteran gamer. I cut my teeth on systems that most people haven't even heard of like Intelevision, Colecovision, etc. I've played a LOT of games and have done so for 25 years at least. My personal favorite game style for the last few years are multiplayer FPS games.
Many veteran gamers, like myself, started really getting into FPS games on the N64 - when multiplayer FPS with split screen started happening. We'd even use a 'Y' cable and two TV's and cover half of each so no one could screen peek (we called it Mitching - named after a guy that used to play with us named Mitch, that would always look at the opponent's screen to try to gain an advantage), which we consider cheating and generally loathsome behavior. Goldeneye was the game that started it all.
Then Turok came out and in Turok the default control style used the left hand running the analog stick for aiming while the right had controlled the movement. We immediately saw this as an advantage because you could do precise aiming and switched our Goldeneye control style to do the same. Well, Goldeneye and Turok lasted us a few years and then the best N64 and arguably one of the best FPS games of all time came out - Perfect Dark. Perfect dark served us another couple years until Halo finally popped out with the launch of the XBOX. The guys at Bungie had done their homework and realized that a large percentage of players at that time were coming from older systems with FPS experience and that a lot of them would be using what would forever after be referred to as South Paw control style where the Left stick aims and the Right stick moves - just like it should be. At that point in time I'd stab that nearly a quarter of the console FPS gamers took advantage of South Paw.
Well, most of you know what a hit Halo was - completely revolutionized the FPS world. As a side effect to the popularity of it, many people new to console FPS started playing. Mostly kids. This made the percentage of South Paw players much, much smaller than it used to be to the point that many game developers now either don't admit it exists, or they're just kids and want to try to "teach" us veterans a lesson. Currently approximately half of the existing FPS games do NOT even have the option of South Paw. Utterly ridiculous. Even more bizarre, a few that do support the proper control style for some reason thought that we would also like our triggers reversed! This really pissed off a lot of gamers that feel they were duped into buying the game (GRAW2) by it's report of supporting South Paw only to find out that the trigger doesn't fire now, it zooms and zoom fires.
Let me now take a moment and explain why South Paw is actually similar to real life and also mention why all games should default to "invert" on the vertical control.
Imagine yourself holding a machine gun (go ahead, put your hands into the proper position - I am). Now, move your machine gun left to right, then up and down.
Hmm... notice how your LEFT hand controlled the aiming? Also notice how you lean FORWARD to look down and BACK to look up? I will go out on a limb here and say that anyone not using the proper control style (South Paw and Invert) is either playing improperly or is a child and simply doesn't know any better yet.
So it's simple. South Paw is the correct FPS control style and it is defined as:
LEFT stick aims.
RIGHT stick moves.
RIGHT trigger shoots (get it right morons!).
There are also a small percentage of South Paw players that use the Legacy variation. That is also a perfectly acceptable control style and, while not quite as intuitive as true South Paw for many of us, it still makes sense and is a good jump better than "default" child controls. Default was designed to be easier for KIDS to play. We're veterans here. We know how to play and have been doing so for so long that South Paw is hard wired into our brains at this point. It's impossible to change, and why should we?
Developers will simply sell more FPS games if they include South Paw. Period.